Commander Spotlight: Meglonoth

Contrary to the sentiments of some, the principal purpose of any game isn’t to win – it’s to have fun. Emerging victorious is often a large component to enjoying a game, but at the end of the day, if you’re...
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Commander Spotlight: Counterlash

Not everyone likes counterspells. This is an oft-used refrain by many players who go up against Blue decks specializing in disrupting their enemy’s chances of winning by negating their most timely and powerful spells. It’s the Magic equivalent of just...
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Commander Spotlight: Unscythe, Killer of Kings

Magic: the Gathering is a very polished product. Everything about it is meticulously crafted and molded to generate the most appeal possible for whomever the product is aimed at. It’s designed to catch your attention in different ways because, obviously,...
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Commander Spotlight: Horn of Greed

There is a reason there are so many Magic variants. Part of this is because game is so malleable and lends itself well to coming up with different ways to play. (Heck, we here even made one many years back...
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Commander Spotlight: Sisters of Stone Death

Everything old is new again. It’s a phrase that doesn’t seem to make a lot of sense, and yet it has an earworm-like characteristic that ensures its phrasing and its meaning continues from one decade to the next. From literature...
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Commander Spotlight: Assemble the Legion

What does it take to be the winner? If you only every believe uplifting stories and inspirational pep talks, the desire to win itself is the driving factor that’ll push you over the finish line. To many die hard competitors,...
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Commander Spotlight: Hostile Realm

It’s hard to do something for 25 years and not repeat yourself at some point. Whether it’s the plot structure of an author’s latest political thriller, one of the myriad Hollywood reboot films, or the lure of many industries that...
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Commander Spotlight: Noxious Vapors

As wonderfully complex and open-ended as Magic has become over the years, it’s not infinite when it comes to creating every concept you can dream up using the cards you want in the format you want. Despite a constant stream...
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Commander Spotlight: Omnibian

No one denies that Magic is a complex game. Most players tend to take the majority of the core game concepts and turn structure for granted once they’ve become familiarized, but ask anyone trying to pick it up for the...
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Commander Spotlight: Absolute Law

There are a variety of reasons why most Commander decks are multicolored. Having two or more colors opens up all manner of thematic and strategic combinations that may not be as robust (or even possible) with a single color. It...
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