Commander Spotlight: Star of Extinction

Among the many areas multiplayer Magic strays from the fundamental tenants of the classic duel are those of patience and nuance. When your sole focus is to kill your only opponent before they do you, there rarely is a need...
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Commander Spotlight: Rith, the Awakener

It’s no great secret that the format now known as Commander wasn’t always named as such. In truth, Commander only became Commander once Wizards decided to start creating supplemental products specifically for the product. The logic for that decision makes...
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Announcing: The 2019 Laurel Nominees

Well, here we are for the next annual Laurels of the Republic. The Laurels are our way of highlighting and rewarding some of the best games of the last year among their respective gamer archetype categories. Just like our reviews,...
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Commander Spotlight: Psychic Possession

Most decisions we make are bound by the limitations and constraints of our available options. That is to say, when presented with a choice about nearly anything, there are a plethora of options which we automatically exclude for one reason...
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Commander Spotlight: Debtors’ Knell

Magic is a difficult, complicated game to get into. Better yet, it’s more accurate to say that Magic: the Gathering is fairly easy to learn the basics of. However, the complexity comes from the slow trickle of learning the extensive...
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Commander Spotlight: Arch of Orazca

It’s been said before, and we’ll continue to repeat it until the stars fade and the music stops: not every card is designed for every audience. Whether it’s the format, casting cost, or the theme of the set itself, there’s...
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Commander Spotlight: Sire of Stagnation

Part of the genius behind a game like Magic: the Gathering is the depths at which it can be a cohesive, compelling, and exciting game while still allowing its players to sculpt that experience in their own hands through unique...
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