Commander Spotlight: Prismatic Strands

We all have blind spots. Whether it’s something massive, such as your own naivety on some societal or cultural facet simply due to the fact that it doesn’t impact you, or something absolutely trivial, like completely overlooking owning a basic...
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Commander Spotlight: Kudzu

By modern board gaming standards, Magic is somewhat ‘old’. It came about in the mid 90s, at a time when the US was only just beginning to experience a resurgence in gaming as a hobby. It was around this time...
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Commander Spotlight: Quenchable Fire

As both Magic: the Gathering and the Commander format itself gets progressively more popular, so to is the indelible drive to make the game ever more powerful and complex as a means of keeping the player base happy. While the...
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Life, Art, & Games With Jordan Draper: A Q&A

As a designer, Jordan Draper has only been at it a few years, but it hasn’t taken long for him to develop a devoted following among the indie gaming crowd. Since his initial Kickstarter campaign in 2016 he has already,...
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Commander Spotlight: Ashnod’s Cylix

How do you start tackling a project? As you’d expect, the answer to that seemingly simple question is going to range wildly depending on the person being asked and the project being undertaken. If you’re in construction, for instance, you...
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Commander Spotlight: Phytohydra

Very soon the Magic community will be treated to the 8th set featured around the plane of Ravnica in 13 years, making it the second most recurring world in the game after Dominaria and the most frequented on this half...
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Commander Spotlight: Citadel of Pain

The act of gaming is rooted so much in social interaction, it should come as no shock that even the most trivial parts of a game can foster a few stories. Whether it’s key plays, amusing antics by those involved,...
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Commander Spotlight: Burning-Tree Shaman [Repost]

Editor’s Note: We’re off today in celebration of the holidays. In the meantime, enjoy this thematically color-appropriate Monday Magic article, which was originally published on 5/19/14. There are numerous metaphors players use when describing the process of  building, running, and maintaining a...
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