Commander Spotlight: Cleansing

Why did you put Card X into your recent deck? Was it because of its power level? Splashy appeal? Was it because of deck synergy or thematic purpose? Or did you just put it in because you liked the card?...
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The Laurels: Best Architect Games Of 2016

The Cardboard Republic has rolled out the second annual Laurels of the Republic awards, celebrating the best new games released in 2016 for each of the gamer archetypes. What follows are the finalists for one of those groups.  Whether it’s amassing...
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Commander Spotlight: Exotic Orchard

So many EDH cards are easy to showcase in one form or another thanks to them simply existing. Whether they’re big flashy creatures, potent spells, dangerous enchantments, or highly versatile artifacts, many Magic cards can be flaunted just by pointing...
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The Laurels: Best Striker Games Of 2016

The Cardboard Republic has rolled out the second annual Laurels of the Republic awards, celebrating the best new games released in 2016 for each of the gamer archetypes. What follows are the finalists for one of those groups.  Always looking for...
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Commander Spotlight: Wargate

There are some avenues of discussion Magic players never tire of. Whether it’s the multitude of ways a game could have played out differently, the debate over the best cards in any given format, or speculation over what the next...
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The Laurels: Best Socializer Games Of 2016

The Cardboard Republic has rolled out the second annual Laurels of the Republic awards, celebrating the best new games released in 2016 for each of the gamer archetypes. What follows are the finalists for one of those groups.  There are few...
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Commander Spotlight: Mind Whip

It’s all about the stories. Among the multitude of reasons people play Magic, whether it’s the challenge of facing opponents, the open-ended nature to deckbuilding, the (sometimes uneven) storytelling and characters, or the basic enjoyment of sitting around with friends...
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Commander Spotlight: Primal Order

Collectible card games bear a number of traits that make them prohibitive to a great many people, including difficulty level, barrier cost to entry, the financial burden of continually buying new product, and the potential difficulties of finding others in...
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