As part of our December Spotlight on Eons, we like to provide extra tidbits surrounding the game. Eons spans all of recorded existence, which certainly can take up a lot of one’s focus. However, we’ve managed to spare just a...
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As part of our December Spotlight on Eons, we like to provide extra tidbits surrounding the game. Eons spans all of recorded existence, which certainly can take up a lot of one’s focus. However, we’ve managed to spare just a...
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Howdy partners! (Honestly, if you didn’t see us starting off with that, you give us too much credit…) September’s Indie Spotlight game is Deadwood Studios, USA. In this relaunch of a Cheapass Games classic, players venture around a B-movie lot...
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This is an open call for all prospective clients looking to engage in the exciting roles available at Deadwood Studios! Come and meet some of the casting personnel. Potential applicants are welcome to attend, and headshots are permitted for distribution....
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Attention all champions! We have gleaned important intel that confirms out greatest fears. For months now we have been fending off wave after wave of assault on our fair Metro City, not knowing who would strike at us next. One...
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Calling All Superheroes! Heroes of Metro City will be debuting at GenCon 2013. To coincide with the launch of that, we’re trying to round up as many of them as we can find. Perhaps you know of a few. To sweeten...
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As we wind down our July Spotlight on Pixel Lincoln, we really tried to come up with something quirky and fun that capitalizes on the goofy nature that the game. It certainly tries to stay irreverent, and we wanted to...
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As part of our July Spotlight on Pixel Lincoln, we like to provide extra tidbits surrounding the game. While we’re waiting for the game to load though, we thought we’d pass the time by sharing our latest Q&A with you....
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As we approach the last days of our Indie Spotlight on Stonemaier Games’s Viticulture, we thought about what we could have done to highlight this wonderful game. Some of the things we came up with included: Filming a meeple aria,...
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Editor’s Note: As part of our Indie Spotlight for June’s Viticulture, we like to provide extra content about the game than merely a review. However, since we had interterviewed designer Jamey Stegmaier prior to this for their follow-up game Euphoria,...
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I was an only child for most of my younger years, so when I couldn’t find a family member or neighborhood kid to play with, I had to get creative. I started with house rules. Elaborate house rules. This led,...
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