The Cardboard Republic

Vox Republica 162: Without a Fight: Aggressive Games

Episode 162

Length: 57:49

Show Links: RSS | iTunes | Stitcher | Download Episode

 

Welcome back to Vox Republica, the Cardboard Republic Podcast!

We post new episodes every other Thursday, with each episode being about 45 minutes long.

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DESCRIPTION: In gaming, there’s conflict and then there’s conflict. This week, Erin and Ryan talk about why some competitive games are more aggressive than others, and what to do when a game demands a level of intensity that you don’t want to give to it.

GUESTS: None

RECENTLY PLAYED GAMES – (0:28):

QUICK TOPICS – (13:24):

We discuss the recent drama around the cancellation of Deep and what that those kinds of public dust-ups mean for the industry.

FEATURED TOPIC – (23:10):

PLUGS – (56:56):

 

We’d love to hear from you! You can send questions or feedback via email at podcast@cardboardrepublic.com. You can also reach us social media, including Twitter, Facebook, and BoardGameGeek.

 

Audio Credits: Intro music track is “Swing!” by Bargo!, used under Creative Commons license.

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