What Gamer Type are You?
1. Which of the following game types seems the most appealing to you?
One with a rich story background
One with a variety of tactics
One with multiple paths to victory
One with high player interactions
One with clear goals
One with a good degree of chance
2. If you could pick one of these game shows to be on, which would it be?
Who Wants to Be A Millionaire
Wheel of Fortune
The Price is Right
Jeopardy
Family Feud
Deal or No Deal
3. Of those listed, what was your favorite childhood game?
Simon Says
Red Light, Green Light
Tag
Duck, Duck Goose
Red Rover
Hide and Seek
4. You're teaching your young niece a new game. Which lesson do you hope to impart the most?
Fun
Healthy Competition
Critical Thinking
Creativity
Self-Reliance
Cooperation
5. What is your LEAST important factor when choosing a game to play?
Rules / Mechanics
Complexity
Competitiveness
Time
Fellow Participants
Theme / Flavor
6. You're planning for a big evening party at your house. Where is your focus for it during the hours beforehand?
Cleaning up the place and hiding the breakables.
Shopping to make sure you'll have enough food and drink for the guests.
Whatever extra steps are necessary to make sure it's memorable.
Prep..ar..a..tion? None needed. These things just work themselves out.
Sending out last minute invitations and directions.
Making a great playlist.
7. You're nearing the end of a lengthy game, and you will win on your final move. However, in order to win you'll have to betray a long-term ally. What are you thinking?
It really depends on the circumstances.
I'll do it only if I absolutely have to, and only if I'm safe from retribution.
I didn't originally think I had a shot, but since I'm here...
I'd prefer not to, but I've invested too much to stop now.
Nah. It's only a game.
In a heartbeat. It was an alliance of convenience anyway.
8. What is your opinion on the amount of chance in a game?
I thrive on it. Luck is the great equalizer.
Lots of luck means I can focus more on the players than the rules.
A necessary evil, but I prefer to avoid having all of my effort come down to a simple dice roll.
Minimally. Skill should trump luck whenever possible.
A little luck helps to enhance the overall experience.
I'm fine with it as long as it doesn't determine everything I can do.
9. Your friend brings over a brand new game for this week's game night and the box really impresses you. What do you like most about it?
The cleverly written description on the back.
It has a nice clear objective posted.
For 5-20 players! We can all play at once!
Nothing. The box doesn't matter as long as the game is good.
All the different races, classes, and buildings laid out on the front.
It appears to be a fairly short, fast-paced game.
10. Your game was supposed to last two hours. It's currently going on hour number four with no sign of stopping. What do you do?
What? Oh. Um...you stopped paying full attention about 3.5 hours ago.
If the game is developing in a fun way, you want to see where it ends up next.
You're not sure how you've lasted this long, but you keep going. Now's the time to get really creative.
You don't complain. Supposedly, your elaborate turns and complex moves are the reason you're running so late to begin with.
You burnt through all your strategies awhile ago. Now it's time for an all-out assault with the few pieces you have left.
Continue to acquire resources and build your troops. With enough forces, you could launch a final attack to end it all.
11. Well, you didn't play that very well. You've made a rather significant miscalculation, and now you don't stand a chance of victory. How do you cope?
Mental note - 'that did not work'. You won't do that again, but now is a good time to try out some other strategy.
You wish you could remember what you did so that you won't make the same mistake twice, but alas. Moving on..
Laugh it off.
Curse yourself, and spend the rest of the game annoying the remaining players.
You might not be able to win, but you'll last until the end. Shore up your defenses and sit out the siege.
Try to rebuild your wealth. You may not finish with the gold, but you still won't give up the chance at silver.
12. It's 1869 and you're arriving in a bustling frontier town from back east. What sort of job do you seek out?
Whichever one pays me the most.
A job on the railroad to keep from being in any one place too long.
Banking is ideal for me in this new location.
Taverns are always fun, regardless of the era.
I didn't come for a job. My intent is to find a nice piece of land and build a new home for myself.
As a jack of all trades, I'll go for whatever occupation the town is in the most need for.
13. Another player backstabs you at the beginning of a game. How do you react?
You don't know without more detail, as it would depend on many factors.
Fortify your defenses, and build your strength until someone else weakens the other player. Then, strike with minimal losses.
'Target Acquired'.
Plan cold, hard revenge.
Tease them mercilessly for the rest of the night.
It was well-played. You mostly ignore the strike and move on.
14. It's a boring day at work. What are you doing to keep yourself from falling asleep?
Chatting with your friends.
Catching up on a bunch of little tasks that slipped through the cracks.
Clicking your pen. Repeatedly.
Daydreaming.
Re-organizing office supplies.
Planning ahead. There might be something you can do now to save you some time when you're busy again.
15. Your friend is explaining the rules to a new board game, and it's taking forever. What are you doing while he talks?
Interrupting him every two minutes to ask questions.
Building towers out of your pieces.
Texting your other friend under the table.
Playing close attention and thinking about how mechanics interact.
Glancing through all the text / imagery on the board.
Determing who to go after first.